These were two projects I created while learning VFX in Houdini and Compositing in Nuke.
This is a snow globe I modeled in Maya, textured in Substance and simulated snow in Houdini. The globe gets hit with something which makes it rock back and forth making the snow go with it as well as colliding with the glass and house inside the globe.
This is a destruction simulation of a bomb blowing up a Guardian from
( Zelda Botw )
The Guardian model was sourced from NinKorr3D on SketchFab.
I simulated in Houdini and Composited in Nuke.